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Projectile: Interactive Video Mapping

February 6-8, 2015

Projectile workshop aims to integrate algorithmic design, mapping and interaction. At he first phase of this three-day workshop, participants will be introduced to the previously fabricated surfaces that are generated from different algorithmic codes and these surfaces will be mapped with videos produced from the code. At the second phase, the mapping products will be interacted again with the physical environmet and our body.

The main agenda will be to synchronize physical and digital environments in generative design. Projectile refers to production of objectiles, which are in Deleuzian terms a continuous development of form. In this context, participants are welcome to experience these speculations and use different media to trigger ludic inventions.

Lecturers: Begüm Hamzaoğlu, Egemen Nardereli, Sema Alaçam, Çetin Tüker

Knitting&Cutting&Material Computing

September 17-19, 2014

A graduate student workshop on design computation. 

 

Focus is on understanding how material manipulation in design can relate and translate to shape computing. We will be cutting slivers into sheet materials to attribute them variable bending capacity. We will also be knitting on a hacked machine to play with surface flexibility. The design tasks will be simple. The challenge will be in deciphering the causal link between our interventions on the material and our shape making so that both can be integrally represented for computing. We will be relying on visual rules and weight definitions according to the shape grammars theory of shapes. â€‹

 

Workshop instructors: 

Benay Gürsoy, Iestyn Jowers, Mine Özkar, George Stiny. 

Istanbul: Places of Gathering. Vault Tectonics

April 14-18, 2014

Istanbul.Places of Gathering-On Vaults Computational Design Techniques  ITU Faculty of Architecture Workshop

 

An initiative of the Architectural Design Computing Graduate Program of Istanbul Technical University, Turkey, and DME of Bergische Universität Wuppertal, Germany, sponsored by TUBITAK.

 

Workshop instructors: Prof. Holger Hoffmann, DME Wuppertal - M.A.(Arch.) Hans-Peter Nünning, DME Wuppertal - M.A.(Arch.) Steffen Riegas, Computational Design Architect, currently Singapore and Dr. Eva Eylers, the Bartlett School of Architecture, London

 

Robotic Data Flows

June 26, 2013

Workshop instructor: Sigrid Brell Çokcan (TU Vienna, Uni. Applied Arts/Vienna)

Ç-örüntü: Multiplied Patterns

June 24-25, 2013

Workshop instructors: Ezgi Bastug, Mutlu Gungor

Tarlabasi DataScope

May 13-20, 2013

Computational Urban Analysis, Synthesis Methods and Techniques: International Workshop, @ITU

 

Workshop instructors: Jose Nuno Beirao (TU Lisbon), Pirouz Nourian (TU Delft), Ahu Sokmenoglu (ITU)

Space Dividers

April 16-20, 2012

Workshop instructor: Milena Stavric (TU Graz)

Digital Fabrication

May 22nd-25th 2011

Instructors: Andrei Gheorghe (DieAngewandte, Vienna), Bence Pap (ZHA Architects, London)

Developing Surfaces From Codes

April 11th-17th 2009

Instructor: Kristoffer Josefsson (TU Berlin)

Build The Code

November 8th-11th 2010

Instructors: Gabriel Wurzer (TU Vienna), Wolfgang Lorenz (TU Vienna)

Adaptive Urban Furniture

November 17th-21th 2008

Instructor: Urs Hirschberg (TU Graz)

Integral Design Strategies - Istanbul Transitions Workshop

February 9th-12th 2010

Instructors: Christian Veddeler (UN Studio), Holger Hoffmann(FH Trier), Wolf Mangelsdorf (Buro Happold)

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